Standard Fee
Drawing a character for a game :private
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日本語
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Self-Introduction
I am making illustrations mainly. It will be made with thick coating, but you can respond flexibly to changing colors and patterns. Because I am graduating from the school of 3DCG, I still use 3DCG still, and there are cases when I make some 3DCG. The tools used are SAI 2, Photoshop (CS 6), Illustrator (CS 6), CLIP STUDIO PAINT, etc. (We are using more on the first one.) 3DCG is MAYA 2014 ~ 2017 3DS MAX 2016 Zbrush Quixelsuite (DDO, NDO) toolbag 3 blender. I am painting my own flow that will compensate for my shortcomings. At the moment, we are aiming at the first stage that we can do jobs such as card game projects and book cover that we wanted to apply thick. I have a consciousness that I am not satisfied with my skills yet and I skill up every day. Thinking faintly that it might be possible now is thick coating, but we are also looking at other productions. We are pleased if there is a case where it is possible to engage in the production at the current stage by yourself, I would appreciate your favor.
- Creator ID:20744
- Gender:Male
- Age:private
- Career:6year(s)
- Area:Japan
- Last Login:More than 3 months ago
Works
Portfolio
There are no project which is permited to show here.
Specialty
Illustration for games
Career
2014 ~ 2015 Digital Hollywood 3DCG Artist Major (Tuesday class rock class) Graduation 2015 ~ 2016 Only for 3 months I was doing something like a training at an experienced game subcontract company Mr. Garage 2016 ~ 2018 Assistance in home business While doing activities as a freelance.
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