Depiction of the boss character that appears in the scenario
Fee
JPY38,500 (Tax Included)
Completed Date
15.Apr.2020
Job Category
An illustration
Individual(Employee)
Japan
(Individual)
Male
private
Offered Projects:8
Flow of the project
We made color rough based on the materials presented by the client. I was working with a boss character, so I'm making it with the image of a huge, radially expanding feeling and a dreadful atmosphere. Assuming a space-like situation, the background has a range of colors, with a pale white light from the boss body and a reddish purple background to add a cold warm color.
It is a finished product that has been drawn on from each part from the last color rough state. By increasing the number of bone-shaped parts and adding light emission in the central part, we have strengthened the atmosphere of the battle stance of the boss battle. It is a composition that spreads radially from the center, but due to the chaotic atmosphere, it is not completely symmetrical, but is drawn slightly distorted.
Evaluation
About The Creator
Not only was the illustration wonderful, but I was able to proceed quickly from rough to completion, and I received a response immediately, so I thought it would be a very easy project! If you have any other requests, please do not hesitate to contact us! !
Project Detail
Fee
JPY38,500 (Tax Included)
Completed Date
15.Apr.2020
Job Category
An illustration
Copyright Terms
Transfer copyright to the Client(The Artist will NOT exercise her/his moral rights)
Project Detail
-Purpose / Outline of creating illustrations: (as detailed as possible) The boss character who is the mastermind of the scenario used in the game "Heroes Chronicle". ● Specification of delivery file: If you like! File format: png Size / Specification: Easy to draw! Points: 1 ● Available materials: https://s-avatar.jp/information/world_guide/world_horizon#nav06 ● Comments to other creators: Mr. Jun Ishimaru, first of all, see you. This time, we would like to ask you to describe the boss character used in the scenario (RP) and bring in a consultation. I think that there will be a lot of information due to complicated parts such as settings and synopses, but I hope you will read it once! <Character outline> ・ Name Earth spirit Giliatia ・ Tribe spirit ・ Physical body length approx. 15 m ・ Impression of appearance As with other spirits, the parts with exposed skeleton are still feminine as a whole. There are some points that make an impression. (Example: long hair is growing, chest is bulging, etc.) Somewhere from the body, a blue flame is lit.・ Setting, synopsis The manifestation of negative energy that floats between the world, the world spirit. A monster that erodes the world from the outside, robs the energy that maintains the world itself and does damage, but also strongly erodes the mind and body of the beings that live there. Anger, sadness, hatred. Negative energy around the world is the waste produced by the world. Negatives that accumulate and form become world spirits and eat the souls and hearts that live in that world. Maliciously invades the hearts of living beings, and eventually consumes the world. The manifested world spirit has eaten a girl. The emotional storm that swirls inside the monster quickly disperses and dissolves the captured entity. ……… It was supposed to be. The name of the girl who captured the monster is Attila. A soul that occurred in the land of Briatilt, wakes up from sleep by wandering around, and returns to this world from the underworld. Since she was a soul with special protection, she suffered from indigestion in the spirit of the world. Although it was the spirit of the world who forcibly kept it in the body and succeeded in incorporating only protection, it resulted in many characteristics of Attila remaining in appearance. ─── is a rough setting. For the basic visual image, please refer to the figures of the world spirits in the attached files 1-3. The fourth attached file is an illustration of a girl named Attila who has been captured by the spirit of the world. I would like to see Attila-like or feminine-like features left in the design of Gilyatia.