Menu Buttons for a Visual Novel Title Screen
Completed Date
27.May.2015
Job Category
Interface Design
個人(Game Development)
Currently No Available...
Flow of the project
Hearings in the case notes, project room, proposed design proposal
Further hearings and deliver the data in a specified format
Evaluation
About The Creator
Lightning Saburo went up and above the call of duty for this one, and I was very impressed with his work. Not only did he create menu buttons for me, but he also assembled them into an absolutely fantastic title screen that looks stunning and matches the theme of the game perfectly. He did an amazing job and I'm very happy with his performance.
Project Detail
Completed Date
27.May.2015
Job Category
Interface Design
Copyright Terms
Transfer copyright to the Client(The Artist will NOT exercise her/his moral rights)
Project Detail
[Purpose of this job]
Hey Lightning Saburo. You mentioned on your profile that you do HUD design so I thought this might be up your alley.
I need a few text buttons for the main menu of Max's Big Bust. The buttons need to have a normal colour and a highlighted colour when the mouse hovers over them. The buttons need to say 'Continue', 'New Game', 'Load Game', 'Gallery', 'Options' and 'Quit'.
Here are some examples of what I mean - http://s1323.photobucket.com/user/nahucirujano2/media/VN-%20Kamidori%20Alchemy%20Meister/Screen00_zpsb6827cc7.jpg.html https://detarame.files.wordpress.com/2009/02/tears1.jpg
[Deliverable specification]
Data Format: .psd
[Notes for the creator]
I've attached a current mockup of the game's main menu. The green box on the right lists the buttons I need, and it would need to fit in that space to the right of Max.
If you need any more examples of what I mean or have any questions, let me know.
~ Lach :)
Currently No Available...